'Back
in Time' is a monthly feature where we look back at the classic video
gaming magazines twenty years ago this month. This month it's February
1992 when LeChuck was out for revenge in Monkey Island 2, the Amiga got
some Football action John Madden style, there was Commodore 64 torture
trouble in Creatures 2 and the Mega-CD was on its way…
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With
issue 53, Ace
continued their impressive in-depth coverage of the game reviews with
up to six pages. First up was US Gold’s impressive epic, The Godfather.
Jim Douglas awarded the Amiga game a rating of 880, stating that
“Creative Materials have produced an enjoyable, no-nonsense
shoot-‘em-up. Graphically, it’s breathtaking, and
the action itself is fast and fun. But he feeling of being a bit
short-changed on the Godfatheryness of the product just won’t
go away.”
Monkey
Island 2: LeChuck’s Revenge,
the sequel to one of LucasArts’ most memorable adventure
games, arrived on the Amiga with a rating of 950. “Monkey Island 2:
LeChuck’s Revenge
is that rare thing – an instant classic,” stated
David Upchurch. “Nigh-on faultlessly executed, beautifully
written and enchantingly funny, it’s a landmark game that
really has to be seen – and heard – to be believed.
If you think you don’t like adventure games (like I did) then
Monkey
Island 2 is sure to change
your mind.”
Falcon
3.0 landed onto the Amiga with
a missile charged rating of 970. “One of the few games that
you really will continually return to,” commented Jim
Douglas. “Packed more than a very packed thing with detail
and facts and, most importantly, fun. Falcon
3.0
is destined to go down in the annals of computer games history as one
of the very, very best.”
Elsewhere, Conquest
of the Longbow: The Legend of Robin Hood
on the Atari ST managed to get 890. The Amiga version of John Madden Football
was given 925, while the follow up, John
Madden Football
’92, managed 920 on
the Mega Drive. Also on the Mega Drive was RoboCod,
which came away with 938. |
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Issue 17 of Mean
Machines
kicked off with one of the first reviews of Desert Strike.
The Mega Drive chopper shooter racked up a rating of 94% and rescued a
‘Mega Game’ accolade in the process.
“Another absolutely cracking title from Electronic
Arts,” said Julian Rignall. “It’s
basically a very sophisticated shoot-‘em-up with loads to do.
The gameplay is brilliant and I love the way you can tackle things in
any order… One of the finest Megadrive blasters yet seen,
and you’d be bonkers to miss it.”
One of the highest rated games yet seen in the magazine was give to Super Mario World.
The Super Famicom platformer received a near perfect rating of 98%.
“Back in October [I] said that Super
Mario III was
the finest videogame I’d ever played,” recalled
Julian. “Ask me now and I’d tell you a different
story! Yes, there’s a new ‘greatest game’
in town…”
After appearing on many videogame consoles, Terminator 2
arrived on the Game Boy with a bang and a 90% rating. “One of
the best Gameboy releases in some time,” stated Rad
Automatic. “The gameplay is of a high standard and
[…] packs quite a challenge. There’s no faulting
the graphics either with loads of great sprites, backgrounds and
animation, and the whole thing is accompanied by some topper effects
and tunes.”
Just missing out on ‘Mega Game’ status were Rescue Rangers
(NES, 88%), Speedball 2
(Mega Drive, 88%), Gauntlet II
(Game Boy, 88%) and The Games:
Winter
Challenge (Mega Drive, 85%).
Riding high in the Mega Drive charts was Donald Duck in Quackshot,
with Mercs
and Golden
Axe 2 entering in at number 2
and 3 respectively. Sonic the
Hedgehog
remained firm on top of the Master System charts, followed by Donald Duck: The Lucky
Dime Caper and Xenon II.
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With Stuart Wynne
leaving to take the editorship of sister mag, Sega Force,
Phil King stepped into the editor’s boots for issue 81 of Zzap!64.
Going into 1992, the Commodore 64 gaming scene must have been pretty
slow, if not dead, right? Wrong! First up for review was Winter Camp,
the sequel to sports game Summer Camp.
New Zzap!
boy, Mark ‘Corky’ Caswell, awarded the game a 93%,
praising the game’s visuals as being “surprisingly
colourful (for the usually blocky C64) and the attention to detail is
very impressive. Winter Camp
gets a big thumbs up from me.”
As good as Winter
Camp may have been, it was
nothing compared to the ‘Gold Medal’ rating of 97%
given to Creatures
II: Torture Trouble. Again,
Corky dived into the review and mentioned that “apart from
the original Creatures,
I don’t think I’ve seen a game that’s so
instantly playable. I had to almost literally tear myself away to write
this review… Steve and John [the programmers] have come up
with another winner, and in my books it’s better than the
original.”
The ‘Roll Up It’s The Marvelous Inter-Magazine
Challenge’ featured staff from Zzap!64,
Crash
and Sega
Force took on each
other in a games challenge. Phil King (Zzap!),
Paul Mellerick (Sega Force)
and Nick Roberts (Crash)
challenged each other to three games (one game each on the Commodore
64, Spectrum and Mega Drive). First up was Pit-Fighter
on the Mega Drive. Paul (‘National Computer Games Challenge,
Birmingham Heat Champion’) was on home turf here, so
you’d think Paul would walk away with this first challenge.
It was mighty close, but with a score of 56,300, he fell just short of
Nick’s winning score of 58,560. Ivan
‘Iron
Man’ Stewart’s Off-Road Racer
on the Commodore 64 was next. After the first race, Paul gained the
initiative by coming first, followed by good placing in the next race,
before winning the final race. Despite Nick’s choice of
Spectrum game being Panic Dizzy,
it was Phil who ran away with the top score, with a massive 103,490
(almost double Nick and Paul’s efforts). That meant the
overall Inter-Magazine Challenge winner was Phil.
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Kicking things off in issue 41
of The
One For Amiga Games was the
Amiga conversion of the Mega Drive classic, John Madden Football.
Scoring a 91%, Paul Pressley described the game as “one of
the best American Football games around... Electronic Arts has made an
excellent job of this conversion, sprucing up the console’s
rather bland front end and adding some decent presentation
screens.”
The 3D landscape of Mercenary III
impressed enough to warrant a 91% rating from Paul Woakes. “Mercenary III
is one of the best ‘environment’ games to appear
for a long time,” stated Paul. “Mercenary III
generates one of the most believable environments ever experienced in a
computer game… Perhaps the nearest thing to virtual reality
in the home.”
Paul Pressley noted that the MicroProse classic military strategy game,
Airborne
Ranger, seemed to be re-born
under the title of Special Forces,
which he promptly gave 88%. “A nice idea that’s
been very well implemented,” commented Paul, “but
for gun-toting arcade players, there just isn’t enough
variety to satisfy.”
Elsewhere, the platform/puzzle game, Harlequin,
was given 90%. While wrestling off the competition to gain top spot in
the charts was WWF Wrestlemania,
grappling the likes of Populous 2
and RoboCop
3 into second and third place
respectively. |
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The second issue of Sega
Force featured an in-depth
preview of the Mega-CD – Sega’s CD based add-on for
the Mega Drive - which had been released in Japan. While the compact
disc format was nothing new at the time, it was certainly new to the
gaming masses and with Sega behind it, how could it go wrong? So what
kind of games could the UK gamers look forward to playing when the
add-on was released in the UK? How about Lunar: The Silver Star,
Wing
Commander, Earnest Evans,
Nostalgia
1907 and Sim Earth.
The
Lucky Dime Caper Starring Donald Duck
was reviewed on both the Master System and Game Gear with the GG
version coming away with the better rating of 92% over 78%. Claire
Morley voiced her opinion on the different versions, stating:
“those superb, crisp GG graphics too often look gaudy and
blocky on a TV – this game seems designed for the
GG’s LCD screen... MS Donald is reasonable fun, but after
playing Donald
on the GG, the MS version seems too tough and frustrating – I
certainly know which one I’d rather play.”
The digitzed extravaganza of the arcade fighter, Pit Fighter,
made it onto the Mega Drive with a ‘Mega Blaster’
hit of 90%. “The gameplay itself is very good,”
commented Paul Mellerick, “providing lots of furious action
and it is very satisfying flooring an opponent and kicking them while
they are still down! Overall the game is great fun to play, not too
easy and will give a good amount of enjoyment.”
Other high ratings went to Super
Space Invaders (Master
System, 87%), Solitaire Poker
(Game Gear, 91%), Alien Storm
(Master System, 80%), Rampart
(Master System, 80%), Golden Axe II
(Mega Drive, 84%), Bonanza Bros
(Master System, 80%) and Klax
(Master System, 81%). |
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