'Back
in Time' is a monthly feature where we look back at the classic video
gaming magazines twenty years ago this month. This month it's December
1991 when RoboCop 3 patrolled the 3D gaming scene on the Amiga, Smash
TV was ported to many home machines, RoboCod swam onto the 16-bits, Sid
Meier’s landmark Civilization emerged and Populous returned
for a second coming...
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First
among the chosen games given the six page review treatment in issue 51
of ACE
was Heimdall
for the Amiga. Gaining a fine rating of 895 from Gary Whitta, who
commented that “Heimdall
does a fine job of blending together elements of role-playing,
strategy, arcade and adventure into a single well-formed and playable
game.”
Civilization,
from strategy guru, Sid Meier, garnered an even more impressive rating
of 930. “Civilization
represents a sizeable step forward for the strategy genre by showing
just how much is possible with a game of this type,” stated
Gary. “It’s huge, compelling, compulsive,
intriguing and – most importantly – very, very
enjoyable.”
With the release of RoboCod,
the Amiga had a platform game within the same league as the
console’s finest examples. David Upchurch thought so, giving
the game a rating of 934. “Robocod
is a completely excellent game. Polished, playable and –
thank God – fun,” enthused David,
“it’s like a sweet breath of fresh air in these
days of rehashed film licenses, turgid strategy games and
written-by-numbers shoot-‘em-ups… Best platform
game on computer? Without the faintest shadow of a doubt.”
The mighty impressive looking RoboCop
3 rounded up a decent rating of 883 on the Amiga. “Robocop 3
isn’t quite as different as perhaps Ocean believes it to
be,” stated David. “Like many other film tie-ins
it’s a blend of several game styles – a bit of
shoot-‘em-up, a bit of driving, a bit of
beat-‘em-up – with the simplistic nature of each
element compensated for by the sheer variety on offer. However, the
quality ground breaking 3D presentation adds an incredible amount to
the game… there are times when you do actually feel like
you’re taking part in a film.”
Fans of the arcade smash hit, Smash
TV,
were rejoicing as the Amiga version hit home with a rating of 895.
“One of the finest conversions of a coin-op in ages,
“stated Jim Douglas. “Graphically pleasing if not
exactly elegant, with more action than you could wave the most
rapid-firing stick at, the no-nonsense feel of the original has been
most adequately captured.”
Highly rated games in the console section included Super Tennis
on the Super Famicom (920), Klax
on the Mega Drive (915) and Super
Ghouls
‘n’ Ghosts
on the Super Famicom (915).
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It was an (American) football
special
with Mean
Machines issue 15 as John
Madden went head to head with Joe Montana. Coming out of the match in
one piece was John Madden Football
’92 with an
impressive score of 95%. “The greatest ever Megadrive sports
game has just got even better,” commented Julian Rignall.
“Rather than completely rewrite the game, the programmers
have kept the basic elements that made John Madden’s
Football so brilliant, and
just tweaked the gameplay and added some new features…
What’s the point of fixing something that’s not
broken?”
RoboCod
also made it onto the Mega drive with an equally impressive rating of
95%. “Let’s face it, Robocod
has certainly been heavily “influenced” by other
major console platform games such as Sonic and Mario,” stated
Rad Automatic, “but it’s managed to take all the
best bits and leave out any annoyances…. Once again,
Electronic Arts have come up with the goods; an incredible game which
only Captain Dough Head would miss.”
LucasArts’ classic adventure, Maniac
Mansion,
made its belated appearance on the NES with a respectable 89%.
“It’s refreshing to see a decent adventure on a
console,” commented Rad. “Maniac
Mansion
has been around for years, but it’s still as playable today
as it ever was. If you’re just a jaded blast-o-rama head, you
probably won’t reckon much to Maniac
Mansion,
but if you’re looking for an adventure or just a game with a
bit more depth, I’d recommend Maniac
Mansion.”
Another classic made its way onto the NES as California Games
landed in with a 90% rating. “California
Games
is one of my all-time favourite Master System games,” stated
Julian. “At first things don’t look
promising… However, play it and your fears soon evaporate
– the gameplay offers even more fun and challenge. With its
multitude of options, including the multi-player mode, California Games
offers plenty of challenge and lasting appeal and shouldn’t
be missed by crazy dude sports fans.”
Other worthy games included Mercs
on the Mega Drive (88%), Pac Mania
on the Mega Drive (86%), Sonic the
Hedgehog
on the Master System (90%). Feature wise, the team looked back at the
making of Mean
Machines, including a look at
the magazine’s origins, a Strider
issue two cover that wasn’t and even a re-print of the dummy
issue zero itself. |
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Following a one month absence
– due to the liquidation of Newsfield Publications - Zzap!64
(along with sister title Crash)
was back. Published under Europress Impact – a satellite
company of Europress – Zzap!64
continued with issue 79. Stuart, Phil, Robin, Lloyd and gang were back
with the original Commodore 64 gaming mag. Accompanying the comeback
was one of the best Megatape covermounts for some time with complete
games of Boulderdash
IV, Spy vs Spy II
and the Boulderdash
IV Construction Kit.
First comeback ‘Sizzler’ award went to WWF Wrestle Mania
with 90%. Stuart Wynne admitted that “this was going to be
[his] least favourite of Ocean’s Xmas line-up.”
Before adding that “WWF
has turned out to be a real winner and possibly the most fun game this
month…” Mark Caswell added “after
playing WWF
on several machines I can honestly declare the Commodore version is the
best I’ve seen to date.”
The 16-bit 3D Battle Command
made its belated appearance on the C64 thanks to the cartridge
compatibility of the computer. “C64 restrictions mean the
polygon graphics aren’t too sophisticate but that
doesn’t mean there aren’t some great graphics in
there,” explained Robin Hogg. The airfield with the jets by
the runway, the missile launchers and bridges are all worth a
look…” Stuart commented that “Battle Command
shows how carts can dramatically improve C64 performance and the
blindingly fast 3-D is as impressive as any we’ve
seen.”
With Smash
TV doing the rounds on other
machines, C64 gamers needn’t have worried as their favourite
computer played host to a ‘Sizzling’ conversion
that received a super 93%. “It’s rip-roaring
shoot-‘em-up action all the way, and none the worse for it
either,” stated Stuart. “A well thought out
learning curve makes sure you just keep coming back for
more… Simply one of the best games to be released this year,
it’s just so much fun, and incredibly playable.”
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The eighth issue of Amiga
Power and it was conveniently
the eighth cover disk. This time around Amiga gamers could play around
with Elvira
and experience the wild driving of Cisco
Heat.
The Amiga Gallup Top 10 chart featured no fewer than six new entries,
with Jimmy
White’s Snooker
pocketing the top spot, while Silent
Service 2
homed in just behind and Cruise For
A Corpse
climbed all the way from 24 to take third place.
One of the highest rated games came in the form of Populous II.
The God sim sequel racked up a very impressive – especially
for Amiga Power standards – 93%. “A pure computer
game,” explained Matt Bielby, “it
couldn’t even begin to work in any other medium –
presented with wit and skill and imagination... An action game for
strategy fans, a strategy game for arcade junkies, and, until Populous III
come along, unmissable.”
The First
Samurai sliced and diced his
sword wielding moves on the Amiga with an equally outstanding 91%
rating. “A breath of fresh air brought to a tired
genre,” commented Stuart Campbell. “One day all
games will be written this way – then again, hell might
freeze over first. A brilliant game, and an object lesson to
programmers everywhere in – yes – How To Do It
Properly.”
Elsewhere, games just falling short of this un-Amiga Power like praise
were Mircoprose
Golf (84%), Flight of the
Intruder
(83%), Heimdall
(86%), Alien
Breed (82%), Rugby World Cup
(86%), Knights
of the Sky (87%), Volfied
(80%) and Covert
Action (81%).
The Xmas feature ‘All I Want For Xmas…’
highlighted the must have Christmas presents for Amiga gamers,
including Mice, monitors, games, the Amiga 500 pack, and, of course, Amiga Power
subscriptions and books. In a new regular feature called
‘Definition of Sound’ the team looked at puzzle
games, including the likes of Welltris,
Gem’X,
Stack
Up, Lemmings,
Atomino,
Puzznic,
Pipe
Mania, Klax,
Plotting
and more...
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