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2013 updates:

 

This week we are proud to present you with the next issue of CVG under the watchful eye of Paul Davies. Like always, we have selected a handful of articles to preview before you download the full issue in one of the three sizes available.
Our first highlighted articles is the review for a little PC game called Duke Nukem 3D. Next up we have two Playstation classics. The first one is the birth of a giant franchise named BioHazard in Japan, but known over here as Resident Evil. The second review is for a sequel in the long running Konami series: International Track & Field.
And we end this week with quite a bang. As we are starting to get very close to E3 2013, every gamer can feel the tension building. So this is the perfect time to look back to the humongous E3 1996 special in this latest issue of CVG.

April 17, 2013 CVG 176 - july 1996 (UK)

As a follow up to last weeks special about the very beginning of the Official Dreamcast Magazine in the UK, this week we focus on the mini version of issue zero that was distributed a short while before the full sized issue zero reached the store shelves of your local news agent.
Keep in mind that this mini issue was only about 1/3 the size of the actual magazine so our 'Max-Rez' version will not have a horizontal width of 2400 pixels, but instead only be 1700 pixels wide.
Also, due to the fact of this being more of a flyer than an actual magazine, we don't have any preview articles online, yet you are still able to download the magazine in it's entirety, which is sure to give you a little taste of great things to come.

Official Dreamcast Magazine 0 mini - august 1999 (UK) May 10, 2013

It's surprising what you discover if you take a little time to look around as we did with our videogame magazine collection. It's also even more surprising if you happen to come across a rather rare dummy issue of a Dreamcast Magazine. And we don't mean the issue zero or preview issues that are floating around the web in a pretty poorly scanned fashion. We're talking about the blueprint of a magazine that would come away with the official Sega Dreamcast magazine licence. This was a fascinating discovery and we felt compelled to learn more, so who better to ask than Mark Higham, the editor-in-chief and the man who was brought in to produce the Official Dreamcast Magazine for Dennis Publishing.

May 3, 2013 From Dummy Issues to Official Dreamcast Magazines

After focussing on Sega systems for quite a while, we felt it was only fair to give Nintendo some of the love they deserve. And what better way to do this than with a new issue of the cult classic Super Play magazine.
The first feature we have selected as a preview for this issue looks at just what it takes to create a game from start to finish. The game in question is Syndicate. After this one of a kind feature, we look at the review for the sequel to the NES game Solstice, which is titled Equinox. We also take a look at the shoot-em-up Bio Metal, and last but certainly not least we take a closer look at the platforming sequel to a long lasting shooter series: Pop'N Twinbee.

Super Play 8 - june 1993 (UK) April 26, 2013

It's only just been a little over a month since we presented you with the last Sega Pro issue, yet we are already back for more this week with issue number 6.
For our selected articles we start of with Desert Strike for the Mega Drive, and keep with the war-theme in a completely different genre as we look at Warsong. From here we look at the chibi version of Valis for the Mega Drive, appropriately named SD (Super Deformed) Valis.
After all this 16-bit goodness we look back at some classic
8-bit fun with Bonanza Bros for the Master System and Spider-Man for the Game Gear.

April 12, 2013 Sega Pro 6 - april 1992 (UK)

This week, we return to the Official Sega Saturn Magazine with issue 11 and witness the reigns of power being transferred from Sam Hickman to Richard Leadbetter.
As always, we have selected a host of preview articles from this release, so let's get started.
Our first feature is for Saturn Bomberman, which is arguably the best game in the series. Next up we take an in-depth look at the Saturn conversion of Fighting Vipers. Then we move on to the review for Keio Flying Squadron 2. And we finish up strong with not one, but two interviews. The first one is with Sonic Team and talks about Nights into Dreams, while the second one is with Treasure and talks about their games from the past as well as present.

Official Sega Saturn Magazine 11 - september 1996 (UK) March 29, 2013

Chances are that the majority of people wouldn’t have even noticed that there was a videogame magazine crash in 1994. That’s not surprising as it easily passed us by and only came to light once we looked at some of the facts and figures from that period. To fully understand the enormity of the ‘crash’ we need to go back in time to 1993 when the 16-bit consoles and computers were at the height of their commercial power and the old 8-bit range of machines were still clinging on. 1993 must surely go down as one of the busiest and most successful years in videogame magazine history.

March 15, 2013 The Videogame Magazine crash of 1994

After a lot of trouble, we can finally present to you, the next issue of Sega Pro. The reason for the delay of this issue is that because it included one page that was damaged beyond repair, or so we thought. As we are known for our quality output, under no cicumstance did we want to release this issue in questionable condition. So we held off releasing it until we found a new copy of the magazine. This sadly never happened as another one never popped up.
The only thing we could do at this point was reconstruct the damaged page to the best of our abilities. And we feel like we accomplished that goal, if we say so ourselves. It did take over 14 hours of painstaking editing work of which you can see the process at the bottom of our Restoration Process feature as well as in the forum news post.
So we are proud to finally present the immaculately looking issue 4 of Sega Pro. The first review we have selected is Lucky Dime Caper for the Master System. Next up we have a look two games for the Game Gear: Berlin Wall and Sonic the Hedgehog. Last but not least we take look at Golden Axe II as well as F1 Grand Prix, both games for the Mega Drive.

Sega Pro 4 - february 1992 (UK) March 8, 2013

This week we return to the magazine that pretty much launched our site back in 2009. Time sure hasn't stood still and we have grown from a site with only a handful of Dreamcast articles to what you see today.
Not wanting to keep you waiting any further, we proudly present the next issue of Dreamcast Magazine.
We sure have a lot of articles selected for this one, so let's get started. First of we have several fighting games lined up: Fighting Force 2, Marvel Vs Capcom, Psychic Force 2012 and Street Fighter Alpha 3.
After all that violence, it's time to put away those fists of fury and pull out the bazookas with Worms Armageddon. If that still isn't enough, you might be interested in Vigilante 8: Second Offense. And we finsih off with something completely unrelated: NBA Showtime.

March 1, 2013 Dreamcast Magazine 4 - december 1999 (UK)

It seems like even though a lot of people read the interview we posted last week with Steve Jarratt, only a very small number of you found the little easter-egg that we hid inside it. The easter egg we are talking about is none other than the very first issue of S: The Sega Magazine.
As always, we have selected 4 preview articles from this magazine. The first one is a review for one of the finest Master System games created: Wonder Boy III: The Dragon's Trap. Next up we take a look what's underneath the hood of the Sega Master System with the hardware feature called SMS The Inside Story. And finally we look at the lightgun game Wanted as well as Casino Games.

S: The Sega Magazine issue 1 - october 1998 (UK) February 22, 2013

This week, we have something rather special lined up for you. We caught up with Steve Jarratt and were able to talk to him about some of his biggest achievements in the publishing world.
Steve Jarratt is a long-time videogames journalist and magazine editor with 25 years experience in the industry. Having spent the majority of that time at Future Publishing, Steve launched a number of successful and influential magazines, some of which are still being published to this day...

February 15, 2013 Steve Jarratt interview

This time we return to the N64 Magazine set with issue 6.
We start of with one of several features in this magazine, called Come forth RPG's, which also includes a look at the work in progress on the never to be released Mother 3 on the N64. Then we jump back and take a look at the previous generation with the feature called Antiques Codeshow. Up next we have a deeper look into Space Station Silicon Valley, and we end with the review for Wayne Grezky's 3D Hockey.

N64 Magazine 6 - september 1997 (UK) February 8, 2013

Few people would ever think that a game was totally perfect in every way. Even the best games off all time have their faults, minor or otherwise, so it would be unthinkable to give a game an overall rating of 100%, for instance.
And yet, it is surprising how many magzine reviews did dish out perfect marks in the past. If anyone did complain about the high marks the response would usually be along the lines of “if you're going to use a scoring system and yet not use it in full then you may as well not bother using it.”
That may be true to some extent, but if you're going by that philosophy then why isn’t the other end of the scoring system used where we would see more 0% games?
The majority of magazines did stick to a more realistc rating scale of 0%-97%, but there were occasions where 100% surprisingly cropped up.

January 31, 2013 Praise Indeed!

We start of the new year with an issue that hit the newsstands exactly 20 years ago, namely MEGA issue 4.
The first feature we want to highlight is a hardware special about the weird and wonderful Menacer. From here we move on to one of the best beat-em-ups of all time: Streets of Rage 2. Next up we have the classic smash-mouth racing game Road Rash 2, and we finish of this update with the review for WWF Super Wrestlemania.

MEGA 4 - january 1993 (UK) January 25, 2013



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